Somedays

Back in 2018 I decided that I should finally learn how to make 3D art. Through the years I had tried 3DSMax, Cinema 4D, Modo, XSI and more 3D software packages, but somehow none of them drew me in (or I lacked the proper interest). Well, what do you know… I tried Blender for a while and fell in love with it. Its workflow was so keyboard-driven, so minimalist, so… productive! And this was before its big UI rewrite! I continued using Blender for all my VR work. Such a nice piece of open source software.

Anyway, for a couple of months I made a new render almost everyday, with just one rule: I couldn't spend more than 2-3 hours on each piece.

Here are all of them.

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Selected works